Latest version (but I prefer this older one) have Russian, English and Portuguese interface and can be downloaded here: Ģ. In this version of the tool only Russian interface available. Kruptar's interface at the link above is in Russian only. let the folder "Russian" as is) untill you'll not learn Kruptar tool. In game translated text will appear when you'll choose English/Russian as a console language.ĭon't rename anything (i.e. The original eu.qm file contains all 5 languages in one file and it really slows a translation process. Please note, that ALL OTHER LANGUAGES are deleted from the project, except ENGLISH, which we translated. Rename it back to "eu.qm" (delete the old one with the same name in this folder), copy it into the "romfs\message\eu" folder and rebuild a new ROM. In that folder run "Fix_dialogue_sizes.bat" - this will fix the dialogue sizes (it's IMPORTANT!!!).Ħ.
Press " >" green button (third from the right in the row of buttons under the menu bar) - this will recalculate all text pointers and inserts your translated text into the file "Project\Russian\eu.qm".ĥ. Don't touch special codes in brackets (i.e. Don't change the original (english) one!) with new character's values (or just edit "Zelda_OoT3D_table_russian_FE.tbl", then reload it in Kruptar - top left window, first folder named "Таблицы", select second file, press Ctrl+Alt+T - choose & load your new. 41=A, etc., Russian and original tables files are included. kpx (actually, kpx=zip) is a project file, already translated to Russian.Ģ. Ctrl+O - open file "OoT3D_Eu_FE_OnlyEn.kpx"